AI Insights · Timothy · April 2024
Top 5 Hybridcasual Games on Android in Israel, Q1 2024
In Q1 2024, the top 5 hybridcasual games on Android in Israel saw varied performance in downloads, revenue, and active users, with each game showing unique trends.
In Q1 2024, the top 5 hybridcasual games on Android in Israel showcased distinct trends in downloads, revenue, and active users. Here’s a detailed look at their performance, with data sourced from Sensor Tower.
Last War:Survival Game from First Fun saw a significant rise in weekly revenue, peaking at around $25.6K in the final week of March. Weekly downloads, however, experienced a decline, falling from approximately 4.2K in early January to just over 1.2K by the end of the quarter. The game maintained a steady increase in weekly active users, reaching approximately 24.2K in the last week of March.
Triple Match 3D by Boombox Games LTD had a gradual increase in weekly revenue, reaching about $4.8K at the end of February. Weekly downloads saw a steep decline, dropping from around 1.2K in early January to 238 by late March. Active users fluctuated slightly but remained relatively stable, ending the quarter with approximately 5.3K.
Rush Royale: Tower Defense TD from MY.GAMES B.V. experienced varied weekly revenue, peaking at approximately $4.9K in the first week of January and settling around $3.8K by the end of March. Weekly downloads showed an initial drop but recovered slightly, ending the quarter with around 844. Active users maintained a steady trend, with numbers hovering around 9.7K by the end of March.
Survivor.io by Habby showcased a consistent weekly revenue trend, peaking at about $5.2K in mid-February. Weekly downloads, however, declined from 989 in early January to 303 by the end of the quarter. Active users also saw a downward trend, decreasing from 3.8K to 2.4K over the quarter.
Stumble Guys from Scopely had a fluctuating weekly revenue, with the highest being around $4.5K in the first week of January, and dropping to $1.6K by the end of March. Weekly downloads varied throughout the quarter, ending with a notable increase to 3.4K in the last week of March. Active users saw a slight decline but rebounded to approximately 32.8K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.